This article is under construction and needs to be completed. You can help by expanding it.
Deep Thought is a calculator programmer who primarily makes games for the TI-83 Plus series. In the past few months he mainly programmed in TI-BASIC and Axe, occasionally writing tutorials for topics in these languages that always seem to be half-finished. He has also used Z80 assembly and (Nspire) Lua, and plans to do so more in the future.
Since 2009, he has also been a web designer whose projects are almost always centered around calculator development. He has released several online apps and utilities under the ClrHome label designed to help other calculator programmers.
He first became known for a series of pure–TI-BASIC puzzle platformers released between 2009 and 2011. Two (Absolute Insanity and Absolute Madness) were later featured on ticalc.org, in addition to Simul, an Axe game of multitasking.
(Clockwise from top left: Fruit Ninja, Simul, Absolute Madness, Minesweeper, Reversi, Paint15, Fruit Ninja (close-up), Absolute Insanity, Contra, Snakecaster)
- Pixelscape — Online sprite and tilemap editor
- ORG — Online Z80 code editor and assembler
- Wikipad — Wiki documenting calculator keys
- Homer — Calculator screenshot-style image generator
- BBify'r — Convert code for BBCode syntax highlighting
- Z80 Tables — Z80 instruction set reference organized as a table
- March 2007 — First calculator
- April 2007 — First game released
- September 2007 — First (of many) puzzle platformer
- April 19, 2008 — Joined TI community
- September 7, 2009 — First contest entered
- April 19, 2010 — Created ClrHome as a blog
- May 9, 2010 — Absolute Insanity released
- October 26, 2010 — Joined Revolution Software team
- October 30, 2010 — Joined Coders of Tomorrow (Omnimaga)
- May 9, 2011 — First online tool released
- September 30, 2011 — Absolute Madness released
- November 9, 2011 — Became admin of Omnimaga
- November 19, 2011 — Simul 2 released (won zContest 3 Axe division)